Sick of watching "Jersey Shore" by yourself? Tired of your boo snoring their way through your hilarious "Real World" commentary? Download MTV's new iPhone and iPad app WatchWith now — your new Social TV watching partner.
Check it out:
• WatchWith acts as a DVR for social commentary, recording the best, most relevant comments and delivering them real-time — your Facebook and Twitter friends and followers obviously get top billing.
• WatchWith serves up cast commentary, too. (You know you want Snooki's take on the latest Meatball drama.)
• The app is so smart it knows your timezone, dishing out exclusive content to the timeline of your show.
• Let's say you watch an episode on demand and miss out on the live conversation. Don't worry, WatchWith can sync the episode with the comments.
• Oh you want more? It's got hilarious trivia, bonus clips, the newest pics, blog posts and more.
Twitter Embraces Its Social Role in TV: Like so many other things that the Twitter community has established on its own (hashtags and retweets, for example), the company is now fully embracing the role it plays in supplementing the TV-watching experience of millions of people. [RRW]
Social Media and TV - Who's Talking, When and What About? : Social media continues to influence how consumers interact with brands and share content every day. Increasingly, TV viewers leverage social media as a platform to talk about and engage with TV content.
These conversations are not only opening new channels for consumer engagement with their favorite TV shows and fellow fans alike, but also are providing insight into which viewers are driving the conversations and when. [Nielson Wire]
MTV Exec: Social is a New Programming Platform: Many people are talking about how TV networks can leverage the power of social networks to help build their show audiences. But they may be missing the point. According to Dermot McCormack, EVP of Digital Media for MTV, social networks aren’t just for announcing when the next episode of Jersey Shore airs, but a whole new platform for media creation and distribution. [GigOM]
In the U.S., Tablets are TV Buddies: The Nielsen Company’s most recent research on mobile connected devices sheds new light on how consumers are using their tablets, eReaders and smartphones – and where they are using them, too. [Nielson Wire]
Multask Mania | Viewers Watch TV, Discuss on Social Sites: Almost 40% of TV viewers are discussing TV shows on social media sites, with almost three-quarters of TV viewers with broadband access, generally using the Internet at same time, per U.K.-based Ovum, a business/technology research firm. [MediaPost]
What's the Future of Social TV Look Like?: Real-time entertainment is what people are looking for–we always want something fresh to keep us up to date. But with this demand for real-time entertainment, how has it affected traditional TV? [Silicon Angle]
The Future of TV, From Apple to ZeeBox: “The future of TV” has become a buzzword over the last few years – but what if it was time to stop talking about it and acknowledge that the future has already arrived? [TNW]
Those cutle little "Trick-or-Treat for UNICEF boxes are going high tech!
Thanks to a partnership with Microsoft TAG, kids can now ask you to scan the barcode on the side of the box with your smartphone and donate any amount--on the spot.
No smartphone? No problem. You can also contribute $10 by texting the word "TOT" to UNICEF (864233).
There are apps to keep your finances in order, and apps to keep your data safe. Now the FBI is offering a free app that could help authorities locate your children if they go missing.
People who download it will be able to store identifying information about their children, such as photos, scanned fingerprints, height, weight and physical identifiers, in one file that is readily accessible on an iPhone.
The app is available only for the iPhone, but the FBI says it plans to make it available for other mobile devices in the near future.
The information is not being collected or stored by law enforcement authorities or iTunes, and is accessible only on the mobile device, where it is saved until it is emailed in the event of an emergency.
Here in SoCal, we have five seasons: Spring, Summer, Winter, Fall and Award Season. The grand finale of 'Award Season' are the Academy Awards.
This year the ceremony takes place on February 27, 2011 at the Kodak Theatre and will be hosted by Gen Y stars James Franco and Anne Hathaway.
It's been a rough couple years for the annual telecast with ratings taking a bit of a hit---especially among Millennials. However, last year the Academy Awards made a concerted effort to attract youth to the show and it paid off with a 14% boost to Oscar TV ratings among 18-49 year olds.
The 2010 Oscars youth strategy included a more social media experience, the inclusion of teen friendly stars like Miley Cyrus, Zac Effron and Taylor Lautner as presenters, two original Oscars web series (Behind the Dress & The Road to the Oscars), extra video features and live streaming of the Red Carpet arrivals.
This year The Academy of Motion Picture Art & Sciences is once again rolling out the red carpet in a bid to attract a more youthful and technically savvy demographic with a new interactive technology that gives online Oscar fans the ultimate insider's view of Hollywood's biggest night.
The new premium feature is called Oscar All Access, and gives fans an insider’s view of the evening from the Red Carpet all the way through the Governor’s Ball.
Members (signing up is $4.99) actually will have the ability to control their own experience using the groundbreaking “360 cam” technology to control multiple cameras along the Red Carpet, at the Awards show, and afterwards at the Governor’s Ball.
In addition to Oscar All Access experience, the Academy also has an official Backstage PassiPhone and iPad App that allow you to have a more interactive social entertainment experience with the Academy Awards show. Hopefully next year they will expand the Backstage Pass to include all types of Android mobile devices.
It's great to see The Academy embracing new media and providing fans with a more interactive experience. Last year was a step in the right direction and hopefully their social TV friendly approach will pay off in big ratings boost among younger and tech savvy demographic groups.
P.S. As long as I have your attention, if you haven't already--go see Oscar host James Franco in his Oscar nominated role for the film 127 Hours. The story, the acting, the cinematography are amazing. Go James! Go Danny Boyle!
A new report by the Joan Ganz Cooney Center takes a look at the mobile media revolution that is changing the lives of adults, and now children of all ages, under way across the globe.
This report focuses on how new forms of digital media are influencing very young children and their families in the United States and how we can deploy smart mobile devices and applications-apps, for short-in particular, to help advance their education.
It does so in three parts: Part One discusses new trends in smart mobile devices, specifically the pass-back effect, which is when an adult passes his or her own device to a child.
Part Two presents the results of three new studies that were undertaken to explore the feasibility and effectiveness of using apps to promote learning among preschool- and early-elementary-aged children. Though designed to complement one another, each study approached mobile learning from a different angle.
Finally, Part Three discusses the implications these findings have for industry, education, and research.
From smartphones to 3D televisions, The Nielsen Company provides a view of the device usage and audiences in the U.S. For more, download Nielsen’s State of the Media – U.S. Audiences and Devices report (pdf).
Royal Society Publishing science journal Biology Letters is releasing a paper about the way bees use color and space to navigate between flowers. It was written by 25 co-authors, all of whom are between the ages of 8 and 10.
Really: The 25 kids, all from the Blackawton Primary School in Devon, England, designed the experiment from the ground up, and wrote every word in the paper.
The students who published the paper were participants in "i, scientist," a project set up to engage kids with science in a hands-on way. A very hands-on way.
With help from neuroscientist Beau Lotto (whose son is in the class), the 25-person team began by thinking about the way animals—in particular, bees—perceive the world. You can read more about the Blackawton Bees study and other projects by Lotto by clicking here. The Blackawton Bee paper is available here.
This is a briliant and hands on way to teach kids science. Instead of sitting in classroom and listening to a teacher, these kids are getting a hands on experience that makes science move from theory into actual practice and proves that anyone can do science.
Think of mobile OS platforms as cultures. Deciding which platform to target and how to design for each—whether web or native—doesn’t hinge only on tech specs or audience reach.
In an era where consumers suddenly perceive mobile apps as richly personal, where software is content instead of tool—culture matters.
Josh Clark is a designer, developer, and author specializing in mobile design strategy and user experience. He’s the author of the O’Reilly books "Tapworthy: Designing Great iPhone Apps" and "Best iPhone Apps: The Guide for Discriminating Downloaders."
Ownership of internet-enabled handheld devices increased by more than 11 percentage points between 2009 and spring 2010, with the number of students planning to purchase such a device in the next year holding steady.
As the devices have become more common among undergraduates, they have also begun to play a bigger role in students’ lives.
In 2009, fewer than half of respondents who owned an internet-enabled handheld device said they used it at least weekly, with fewer than a third reporting daily use. By 2010, 42.6% reported using the devices every day and two-thirds did so at least once a week.
I'm totally addicited. I have dreams about Angry Birds. I tweet about Angry Birds. I have opinions on which cartoon birds I like (those awesome yellow birds) and which ones I don't (those tucan-ish birds).
For those of you living in a cave, Angry Birds is the addictive game that has become the top iPhone app in the world.
The game has over 7 million downloads and is poised to be the next big entertainment franchise. Think Sponge Bob. Mark my words, Angry Birds is going to be huge.
The one area where I disagree slightly with Houle is his use of the term "digital natives." I'm sure from his perspective and based on his conversations with CEO's and other corporate types, that Millennials in the workplace, compared to their older colleagues, appear to be super digital, technology gifted whiz kids.
Coined by author Marc
Prensky in 2001, the phrase has its usefulness in helping us adults
grasp the major media shift we're experiencing and embrace young
people's openness to it.
But two leading new-media thinkers – Sonia
Livingstone of the London School of Economics and Henry Jenkins at the
University of Southern California – both have concerns about the phrase
becoming too definitive.
Sure kids can work an iPod or update their status on Facebook, but
what about using technology in an authentic, useful context? But when it comes to using technology in a situated context to
complete a
task, navigating privacy settings and all around digital literacy, or using technology at school kids
still come
up a bit short.
Over the last decade there has been lots of talk, in both the press
and educational circles, about the technological
prowess of digital natives. We've heard a lot about what's
exciting in educational
technology, but the reality is that teachers still see a lot of kids
struggling to use technology.
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